Privacy Policy
Effective 12 October 2026
This policy explains how the iOS game Umbrakhet, made by Richard Thurnwald, treats information. It is short because the game keeps nothing about you: there is nothing to collect, send or share.
What the game stores
Umbrakhet keeps your progress so you can return to it: the seals you have won in each courtyard, the copper deben you have earned and spent, the Quarry works you own, the knots on your cord, your logbook counts and your sound, music and haptics choices. All of it is written to one file inside the app's own storage on your device.
What the game does not do
- It does not collect personal information such as your name, email address, contacts, photos or location.
- It has no accounts, no sign-in and no online features.
- It contains no advertising, no analytics and no third-party tracking or software development kits.
- It does not send any data off your device, and it makes no network requests.
How your progress is used
The saved file is read only by the game, only on your device, to show which courts are open, what you have earned and how your options are set.
Keeping and deleting it
Your progress stays on the device until you remove it. You can clear it at any time with "Wash the chronicle" in the game's Water-clock room, and deleting the app removes the file entirely. Device backups you make yourself may contain a copy, under your own backup settings.
Children
Umbrakhet is a family-friendly puzzle game suitable for all ages. Because it collects no personal information from anyone, it collects none from children.
Changes to this policy
If the game's handling of information ever changes, this page will be updated and the effective date above revised.
Questions
For any question about this policy, write to Richard Thurnwald at latinosmcgeehan184@gmail.com.